2D Water top surface profile
I am trying to create 2D Water effect with a vertex-fragment shader on a simple quad. But I don't know how to create an effect. It's a for the top surface water.
You can look at the images to see what I mean.
I don't have any idea on how to create this effect.
Thanks a lot !
I am trying to create 2D Water effect with a vertex-fragment shader on a simple quad. But I don't know how to create an effect. It's a for the top surface water.
You can look at the images to see what I mean.
I don't have any idea on how to create this effect.
Thanks a lot !
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